home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
1,000 Game Levels 2
/
1,000 Game Levels 2.iso
/
DOSRPG
/
REFLECT.ZIP
/
REFLECT.TXT
< prev
next >
Wrap
Text File
|
1995-02-04
|
6KB
|
164 lines
REFLECTOR CHESS INSTRUCTIONS
(C)1995 DIGICRAFT SOFTWARE
Reflector Chess is a two player strategy game that involves bouncing
projectiles off mirrors whilst trying to destroy your opponent's pieces.
It is similar to chess in that players take turns moving their pieces
around a board, but the similarities stop there. Each person starts the
game with a Mothership, two Baby Ships, and a number of mirrors, Beam
Splitters, and Shields. The objective of the game is to destroy the
other player's Mother Ship.
LICENSE AGREEMENT
THE UNMODIFIED SHAREWARE VERSION OF THIS GAME MAY BE DISTRIBUTED
IN ANY WAY AT ALL AS LONG AS THERE IS NO CHARGE OTHER THAN A
SMALL DISTRIBUTION FEE IF NECESSARY.
THE SHAREWARE VERSION OF THIS GAME MAY _NOT_ BE MODIFIED IN _ANY_
WAY WITHOUT THE WRITTEN PERMISSION OF STUART CAMERON (ME)!
NO SERIAL NUMBERS MAY BE DISTRIBUTED IN ANY WAY AT ALL!!!
ANYONE WHO DISTRIBUTES ONE WILL BE TRACKED DOWN AS EACH GAME HAS ITS
OWN ENCODED SERIAL NUMBER. ANY ATTEMPT TO HACK INTO REFLECTOR CHESS WILL
RESULT IN THE DESTRUCTION OF THE EXECUTABLE PROGRAM.
WE WILL NOT BE HELD RESPONSIBLE FOR ANY DAMAGE CAUSED THROUGH THE
USE OF THIS PROGRAM, HOWEVER UNLIKELY.
RUNNING THE GAME
To start Reflector Chess, you must first run the SETUP.EXE program. This
will let you configure your sound card (if any). Once configured,
choose Exit and Save Changes. You may then run REFLECT.EXE to begin the
game.
Reflector Chess has been tested under OS/2 v3 Warp, and works fine!
CONTROLS
Reflector Chess is controlled completely by a mouse. A two button mouse
is required. During game play, the left mouse button can be used to
select and move pieces around. To move a piece, click on it to select it,
and then click on its destination. While a piece is selected, information
regarding its health and whether it is stunned will be displayed at
the bottom right of the screen. Also, any square that the selected
piece can move to will be highlighted if you move the mouse over it. To
unselect a piece, left-click on it a second time. To rotate a piece, you
can right-click on it. You may only select and rotate your own pieces.
To fire with a space ship, select it with the left mouse button, choose
your weapon by clicking on the pink buttons at the right of the screen
(your currently selected weapon will be displayed). Make sure you
select the weapon from your control panel and not the other player's
(yours will have its border flashing). Then click on the FIRE button.
WEAPONS
Each of the space ships can fire six types of projectiles. Each of
these uses a different amount of power which is built up over time as
the game progresses (3 units after each turn). Along the power bar are
markings indicating how much power is required for each weapon (the
first marking is for Lasers, the second for Blasters etc.).
Weapon Power Required Effect
Bouncer 0 units Inflicts 10 units of damage on any
piece it collides with. Bounces off
mirrors.
Laser 14 units Inflicts 20 units of damage on any
piece it collides with. Bounces off
mirrors.
Blaster 28 units Inflicts 45 units of damage on any
piece it collides with. Bounces off
mirrors.
Freezer 42 units Freezes any piece it hits for a period
of 3 turns. Any piece which is frozen
cannot fire, rotate, or move. Bounces
off mirrors.
Eliminator 56 units Destroys the first thing it hits,
regardless of what it is. It does NOT
bounce off mirrors - it will destroy
them. It cannot pass through a shield.
Transmutor 70 units Transforms an enemy's piece into your
own. Bounces off mirrors. Does not
affect motherships.
PIECES
Piece Damage Points Abilities
Mothership 50 The Mothership is the most prized piece
on the board - lose it and you lose
the game.
Baby Ship 20 Baby Ships can fire the same as
Motherships, and you have two of them.
They are there for extra fire power
only, so it does not matter (except as
far as strategy goes) if any are
destroyed.
Shield 10 A shield will allow anything other then
an eliminator to pass through it in the
direction of the arrow, and it will
block anything coming from the opposite
direction. However, if it is hit from
the sides it will be destroyed.
Random Shooter N/A If a projectile or beam enters this
piece, it will be shot off into a random
direction (even possibly the direction
it came from!). A Random Shooter
can only be destroyed with an eliminator.
Beam Splitter 10 Any projectile or beam which enters this
will be split into two others, leaving
each of the two other openings. If
something hits the side with no opening,
the piece will be destroyed.
Trianglar Mirror 10 This simply reflects a projectile 90
degrees in the direction it is pointing.
2 Mirrored Square 10 Anything which hits a mirrored side
of this (except for the eliminator)
will be reflected back in the direction
it came from. If anything hits this
piece on an un-mirrored side, it will
be destroyed.
3 Mirrored Square 10 This is the same as the 2 Mirrored
Square, except there is an extra mirror
on one side.
TIME LIMIT
Each player has a time limit on their turn. If this time limit runs
out, they loose their turn. The length of this time limit can be
changed from the options menu.
OPTIONS MENU
The options menu can be reached during the game by clicking on the
Options button at the bottom right. There are three options:
Save Game You will be asked for a filename, and your game in
progress will be saved to disk. This is only active
in the registered version. Games may be loaded
again (continued) from the main menu.
Board Colour This cycles through the available board colours.
Adjust Time Limit Clicking on this will increase the time limit
for each turn by 30 seconds. Once it reaches 10
minutes, it will return to 30 seconds.